Anyone who has played Resident Evils 4 or 5 may well be familiar with Mercenaries. Previously an unlockable mode offered as reward for beating the main campaigns, this time out Mercenaries gets a stand-alone 3D release on Nintendo's upcoming handheld.
It's a survival mode, essentially. Your character gets plonked into an environment and must survive an onslaught of nasty zombie types, all while attempting to rack up points and multipliers against the clock. There's no story and no puzzles, just pure combat.
It's also an odd decision, on the face of it. There's already a proper, fully realised Resident Evil title - Revelations - on the way for 3DS, so why choose to slap a Ł40 price on this and flog it on its own? Could Capcom not have included it as a bonus mode, as they usually do?
I'm not sure. Perhaps there simply wasn't enough room on Nintendo's diminutive console for both a full campaign and Mercenaries. But either way, it leaves Resident Evil: Mercenaries with something to prove.
More at http://www.play.tm/preview/32917/resident-evil-the-mercenaries-3d/
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